AuthorTopic: Dark Souls GBC Demake  (Read 59397 times)

Offline neofotistou

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Re: Dark Souls GBC Demake

Reply #30 on: March 12, 2015, 03:14:14 am
Hawken is correct. Text is tile changes on DMG/GBC . No need to worry about that. Also, static parts of bosses can be tiles. Like, even a boss that takes up the whole screen is possible, so long as its moving parts don't exceed your sprite quota.

This is gorgeous btw.

Offline Ryumaru

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Re: Dark Souls GBC Demake

Reply #31 on: March 24, 2015, 09:28:17 am
Thank you! And the only reason I was "worried" about it was because of it's detachment from sides of the screen, and what it could possibly mean for a diamond shaped HUD more akin to the original dark souls game. Is it possible to have tiles that remain stationary while having background move underneath them, if the shape has " holes" like the diamond would surrounding it? Doesn't seem to be the case. Either way I'm happy with the compact version I was able to make here:



I also have a little something else in the works. Those that catch on to the pattern might know what will be happening next...





( working with only black and white is hard; it's all very wip currently. Will have to employ a much less busy solution to the floor tiles)

Offline CelioHogane

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Re: Dark Souls GBC Demake

Reply #32 on: March 25, 2015, 12:12:35 am
Not only dark souls BUT demon souls? is hard to you to stop being ON FIRE!

seriusly, pretty cool.

Offline Geti

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Re: Dark Souls GBC Demake

Reply #33 on: April 20, 2016, 11:33:03 pm
Just stopping in to say I really enjoyed this thread; the GBC doesn't get enough attention as a retro platform I feel, so it's nice to see some love and with such an awesome subject too.

 :y: :y:

Offline T-Prime

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Re: Dark Souls GBC Demake

Reply #34 on: May 18, 2016, 05:31:30 am
Absolutely beautiful. I had wondered, for a long time, since first seeing some 2d GBC dark souls images on a random image search, who actually created them. Wow! I'm so impressed. Even with the rigidity of the GBC colour palette, you make it blend and light so well. It's breathtaking.

Offline Oscar Blomqvist

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Re: Dark Souls GBC Demake

Reply #35 on: May 19, 2016, 07:41:26 am
This looks great. Looking forward to seeing more of this.

Offline Julito98

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Re: Dark Souls GBC Demake

Reply #36 on: June 02, 2016, 02:26:47 am
Awesome work man ;D. Love retro art

Offline Odovedesign

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Re: Dark Souls GBC Demake

Reply #37 on: May 29, 2018, 01:51:50 pm
please do more of this! :D I'm pumped
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Offline personalloansinaustralia

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Re: Dark Souls GBC Demake

Reply #38 on: August 08, 2020, 12:10:06 pm
u can draw doorways and even doors at the top and bottom and u can certainly imply there are doorways on the sides but its annoying how u cant draw the door itself when it is affects gameplay such as the one on the left.
u might be able to get away with drawing the top and side of a door somehow but its awkward so yeah it seems like zelda view is necessary (evil  :lol:) here.