AuthorTopic: Isometric walk cycle vs "flat"  (Read 334 times)

Offline redwizardisland

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Isometric walk cycle vs "flat"

on: August 03, 2020, 01:11:08 pm
Hi. I am trying to improve this walk cycle, but I am uncertain of how to continue:




I would be very happy with any pointers or new ideas.  :)

Offline Rydin

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Re: Isometric walk cycle vs "flat"

Reply #1 on: August 08, 2020, 05:55:51 am
One of the main things to consider is that the entire body moves while walking.
Shoulders, head, body, nose, eyelids. Each body part should move each frame.
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline fskn

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Re: Isometric walk cycle vs "flat"

Reply #2 on: August 08, 2020, 02:04:19 pm
Animating a walk cycle in isometric view is much harder than in flat side (ortho) view. You should learn how to do the latter first.
Look for walk cycle references. Try googling "preston blair walk cycle" and "richard williams walk cycle".