Nevermind. Further search tells me it's Shift+Alt.
Cool, thanks for that.

I'm also learning Pro Motion.
Working thru the documentation one bit at a time.
But I've hit a problem.

I have a TileMap Project with 5 layers:
+Character
+Objects
+Level
+Sketch
+Backdrop
Everything works fine when I draw stuff.
But the program crashes when I use:
TileMapping -> Optimize
or
TileMapping -> Remove Empty Tiles
Anyone else getting a crash like this?
Any solution?
Can't find anything about it googling.
Having a TileMap project with only 1 layer works fine.
Doing some tests to find the source of the problem and a good workaround.
Ok so...
Apparently it is not that I'm using layers.
It's something else...
Still working on it..............
Got it figured out.
Should have been more specific.
Pro Motion doesn't crash, it throws an error.
Dirty solution:
- TileMapping -> Optimize
- Pro Motion throws error
- Click 'Continue' the program
- un-sync and re-sync the tilemap
- tiles are optimized, seems to have worked fine
Clean solution:
- Layers -> un-check Layers On
- TileMapping -> Optimize
- Pro Motion does not throw an error
- tiles are optimized
Still not sure what causes the error to be thrown.
Unable to duplicate it in a new project.
But whatever, this works.