AuthorTopic: Nagakal WIP  (Read 1052 times)

Offline Lazy Brain Games

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Nagakal WIP

on: December 19, 2014, 11:29:49 pm
I started working on this Nagakal (which is kinda like a tombstone) but for some reason I'm really feeling lost with the shape of the snake, and the shading. Near the top of the snake (where the ribcage would be a guess) the snake is supposed to recess a bit, but I'm not sure how its supposed to look given the light score (bottom). Any pointers would be greatly appreciated!

Offline JoeCreates

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Re: Nagakal WIP

Reply #1 on: December 20, 2014, 12:49:23 am
Here's an excessively rough edit:



Right now I'm not sure which bits of the snake are meant to be out forward, but in the original it looks like it's swerving left and right but mostly outward until it curves back into the wall at the top?

The light seems to be coming from the very bottom, stretching up the wall. If this is the case, I'd expect to see much more of a cast shadow stretching up the wall, too. The "segments" of the belly in the original are very straight, giving no sense of the cylinderness. Some of the lighting on these segments also seems to emboss the segment. How pronounced are the segments supposed to be? If very, then perhaps it is worth considering the form of each separately, otherwise the segments could simply be hinted at with smaller details.