Early Wip of the next character,
This time it will be a sniper - I am currently at the early steps of the pose design.
I want to have a secretive pose, preferably a bit hunched over.
The sniper rifle will get pretty long and in terms of using it later in the conversation I think it's better to keep it at a more vertical angle
The red line shows about where the figures will be cut.
the process so far and what I came up with:
pose 1) here I tried mainly to nail the feeling I want, it's a mid-motion pose like the steamfantry
pose 2) the static approach, mainly tried what happens if I lower the gun, what will be adisadvantage is that the gun will take up a lot of horizontal space, colliding most probably with other sprites.
pose 3) after playing around with both approaches and acting in that's what I came up with and liked most.
The weight is mainly on the foot further away from the viewer, the front leg will come forward (closer to the viewer) - the gun should come a bit forward as well balancing it out - and could be much longer. It's a non-stiff standing pose like most other characters have and which I think works best for the intented use.
Where I am looking for help is if pose 3 has everything I want to tell the viewer, or maybe someone has some other ideas/images in mind worth to share.
