Hey everyone!
I'm Kreyg, and I'm currently searching for 2D Artists who can achieve a 16-bit style for a game I'm currently developing with some people. Without diving into too many game specifics and details, the game itself will be a 2D Sidescrolling Platformer, with unique enemies/enemy types, and unique levels.
In terms of what needs to be done right now, here is a list of what we're looking for (all of which will be 32x32)
- Enemy Character Sprites with Animations
- 4-5 Frames Per Animation Facing Right
- Level Tilesets, Background, and Props
- Weapons/Items Sprites
If you are interested, please
send me an e-mail with your portfolio, what your rates are, and which of the aforementioned you are interested in helping out with. Once we hear from you, go over your work/rates, we can get you under NDA, show you the prototype, go over specifics, and get started from there!
Looking forward to hearing from, and working with you!