Taking a break from some of my other stuff to do something new.
The idea is basically to make a non-violent X-com. Take everything you love about X-com and then turn it into a wholesome, positive, uplifting game about Mankind coming together and doing something wonderful. No aliens, no evil government plots, none of that. Just... X-com meets Sesame street. In space.


With that out of the way, I'd like some feedback on the general structure of this mockup, particularly in regards to perspective in the foreground and what to do with the background. Pretty much everything is just a crude placeholder, so I don't need to know if the buildings, the GUI or the space shuttle have a poor design. Those will all be rebuilt and redesigned when I'm sure that I have the right direction. In regards to the background, keep in mind that this is a space station orbiting earth. So I'm not sure if I should let the surface of the earth cover the entire background, or let the background be just empty space with stars and nebulae, or if I should keep it similar to what I have here.
Thanks in advance.
EDIT: Also, I don't speak or read Russian, so if Google Translate has fumbled me up, let me know, please!