AuthorTopic: Mikasa Ackerman - progress thread  (Read 6573 times)

Offline Kazuya Mochu

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Re: Mikasa Ackerman - progress thread

Reply #10 on: February 24, 2015, 09:49:39 pm
nah, that's fine! I sort of understood that it all in good fun!
bit more progress:



I still need to add the compressed air canisters and just overall see what I can change, cause Im not happy with the face or with the boots.
also the scarf may be a bit to bright...
« Last Edit: February 24, 2015, 09:53:24 pm by Kazuya Mochu »
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Offline Ryumaru

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Re: Mikasa Ackerman - progress thread

Reply #11 on: February 25, 2015, 12:36:28 am
Shouldn't she be a little paler? She's looking a little orange right now. Other than that it's coming along nicely.  :y:

Offline Kazuya Mochu

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Re: Mikasa Ackerman - progress thread

Reply #12 on: February 25, 2015, 09:54:51 am
And this is the "final" sprite.
I've made an indexed color version so that I could try different pallets, and for kicks I also did one with 15+transparency (on the right) with shared colors.



I've put the sprite on the a background from street fighter alfa but wasn't very happy with the result, so I played a bit around with the levels, so see if I could make it stand out more.
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Offline hawken

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Re: Mikasa Ackerman - progress thread

Reply #13 on: February 26, 2015, 02:34:55 am
Her left leg isn't reading too well, I thought that was a stump. (sorry not familiar with the show). Maybe if you angle the lower leg down 15 degrees it might make for a better silhouette.

If you're going for SFA look, you'll need to work on the outlining a bit more, especially around the jacket and boots. If you look at sakura there, she has sel-out on the majority of her sprite, except for the bandana and her SNK hair.

« Last Edit: February 26, 2015, 02:37:31 am by hawken »
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Offline Kazuya Mochu

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Re: Mikasa Ackerman - progress thread

Reply #14 on: February 27, 2015, 01:52:43 pm
I went ahead and changed the leg. I also insisted a bit more on the outline, even though I don't like adding colors when I'm happy with the amount :) but oh well, its for a good reason



and here they are in a background I did ages ago in this very forum:


if you wanna see the background steps go here:
http://www.marcovale.com/public_img/pixel/gamebackground/
« Last Edit: February 27, 2015, 01:57:40 pm by Kazuya Mochu »
Image size doesn't matter! It's what you do with your pixels that counts!