I've been hard at work on my game engine itself but have finally found time to redo my character:
(can anyone tell me how to export/preview a range of frames in Pro Motion?)
In the game (this gif seems to be choppy, see the mp4 link below):
I went for a more minimal style, like in Risk of Rain, which is a game that I started drawing some inspiration from. I also wanted my character to feel smaller in comparison to the environment, which is supposed to be the player's main enemy in the game. I don't think I've nailed the palette or animation though.
A full 60fps mp4 here:
http://caseybanner.ca/dropbox/caracal_enemy.mp4