AuthorTopic: GR#142 - Kill la Kill Ryuko - Sprite Process  (Read 23646 times)

Offline pistachio

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Re: Kill la Kill - Ryūko (vaguely nsfw)

Reply #20 on: October 18, 2013, 06:33:03 pm
As an offset of the focus on anatomy, one thing this lacks is the thin cartoony proportions of the original.

You could stick to it more, which could be more interesting:



This edit mainly took some resizing and color reducing.

If you're still doing this in Mojry's style, the colored outlines, flat colors, no AA and crazy designs basically ties itself into anime, if done right. I'm advocating the opposite of Helm's point with this (rendering vs. simplifying) but it depends on which direction you want to go.

Crow: Yeah I agree. Attempted to fix some things about the edit, mostly facial, but I'm trying not to change it too drastically.
« Last Edit: October 19, 2013, 09:01:20 pm by pistachio »

Offline Crow

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Re: Kill la Kill - Ryūko (vaguely nsfw)

Reply #21 on: October 18, 2013, 07:41:41 pm
Eek, pistachio. That looks really creepy. I get what you're saying, but I'm totally disagreeing with that edit of yours.
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Offline Facet

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Re: Kill la Kill - Ryūko (vaguely nsfw)

Reply #22 on: October 19, 2013, 01:51:11 am
I really agree on the simplification though: such focus on detail in a lo-res cartoon? I think it's looking a bit stiff and my solution would be smoothing out anatomical & rendering stuff in favour of nice shapes. 

More like this? (on pistachio's) Thought expression could be more 'check out the size of my scissors' than 'rather annoyed by this outfit'.


« Last Edit: October 19, 2013, 02:01:02 am by Facet »