AuthorTopic: Captain America...and DP, I guess **Updated 07/21/06**  (Read 23588 times)

Offline Tremulant

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Re: Deadpool **New version/characters 07/17/06**

Reply #30 on: July 20, 2006, 12:01:34 am
Updated. I tried out the variable what's-it stuff at Helm's beckoning, and I'm glad for it. It was... more of an exercise than I expected. Did it turn out okay? That's up to you. :P

1 million points to miascugh for the mind blowingly realistic and anatomically accurate edit.

...Sad thing is it's still more plausible than that Lefeild abomination... :D

Offline Feron

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Re: Deadpool **New version/characters 07/17/06**

Reply #31 on: July 20, 2006, 12:06:20 am
I think the newest edit looks great - but he looks a bit weedy.  I think helms - edit was awesome, but then again its helm.  Perhaps bulk up his upper body a bit exagerated to keep the comic book feel.  I don't know why you scrapped the original deadpool - it looked good apart from some anatomy.  Maybe take it back to the lineart stage and rework it from there.

Offline lief

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Re: Deadpool **Updated 07/19/06**

Reply #32 on: July 20, 2006, 12:14:17 am
knee caps are too bubbly.  move the mouth to the right a couple of pixels, it'll make the jaw jut more.

Offline Tremulant

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Re: Deadpool **Updated 07/19/06**

Reply #33 on: July 20, 2006, 12:23:05 am
Thanks for the quick replies, gentlemen.

Feron: He is a bit scrawnier, but then, Cap isn't exactly huge. I'd say middle weight, far as super heroes go. Is he too weedy for that? As for deadpool, well, I did it out of boredom at work, and didn't give it much love. Then I got bored of it, and it got left on the cutting room floor, as it were :p. You're welcome to play around with it, if you'd like. Maybe you can give it the love I couldn't :)

Lief: Done.

Offline Feron

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Re: Deadpool **Updated 07/19/06**

Reply #34 on: July 20, 2006, 12:34:14 am
You saying that is middle wait.  No way.  Atm yours is more like Captain Ethiopia than Captain America.  C'mon just give him a bit more muscle power.

Offline Tremulant

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Re: Deadpool **Updated 07/19/06**

Reply #35 on: July 20, 2006, 12:40:50 am
Heh, yeah, by that interpretation I guess mine is a bit underweight, but in that pic he's also a crime against nature. Run a quick image search on him, and you'll see what I mean.

Offline AdamAtomic

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Re: Deadpool **Updated 07/19/06**

Reply #36 on: July 20, 2006, 12:47:43 am
hey tremulant beautiful edits, the newest one looks really great.  I would push his pose a little bit, maybe bring his chest and arms forward one pixel; right now it looks slightly like he's leaning back, which reduces him a little i think.  You might also decrease the contrast a little in the ah crotch-ular area, the shading between his pelvis and thighs seems really extreme especially given the lighting on the rest of him.  awesome progress, i love projects like this they are so educational!

Offline Tremulant

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Re: Deadpool **Updated 07/19/06**

Reply #37 on: July 20, 2006, 12:57:19 am
Adam: Bam. Done.

I'm trying to kill about... 2 more hours, so any suggestions made w/in that timeframe'll be implemented pretty promptly. :P

Offline Feron

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Re: Deadpool **Updated 07/19/06**

Reply #38 on: July 20, 2006, 01:27:41 am


You can almost smell the testosterone coming of him.  Yours would look quite nice in a dress.  Lol, not being mean - but everyone prefers a real butch man in a tight lycra outfit.

EDIT: on further inspection yours doesnt seem that far off the picture i posted shape wise - but i think he looks weedy because you havent used many highlights.  If you add more on the prominant bits suchas pecs and shoulders - then they will seem more robust and fuller.
« Last Edit: July 20, 2006, 01:30:42 am by Feron »

Offline lief

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Re: Deadpool **Updated 07/19/06**

Reply #39 on: July 20, 2006, 01:28:02 am


quick edit. reduced dithering and adjusted lighting.  small changes to most parts - avoided his left arm, that shit is funky.  You need to amputate at the elbow and redraw.