AuthorTopic: Captain America...and DP, I guess **Updated 07/21/06**  (Read 23564 times)

Offline Gnarf

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Re: Deadpool

Reply #10 on: July 17, 2006, 06:57:19 pm
Another awesome piece by Tremulant.  One thing that bothers me, though, is the right knee - it seems a bit fat.

Offline Zach

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Re: Deadpool

Reply #11 on: July 17, 2006, 09:06:06 pm
nah it's not like you totally failed, you just need to work on the figure and anotomy some
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline Tremulant

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Re: Deadpool **New version 07/17/06**

Reply #12 on: July 17, 2006, 11:51:47 pm
Update, first post.

Offline GOODNIGHTdestroyer

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Re: Deadpool **New version 07/17/06**

Reply #13 on: July 18, 2006, 12:03:20 am
I actually liked the older one more, it just all looked better. Even if the anatomical errors are corrected now.

It's just the colors are too bland for me.
And I am finally seeing that you were the one worth eating.

Offline Ryumaru

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Re: Deadpool **New version 07/17/06**

Reply #14 on: July 18, 2006, 12:10:23 am
this one looks like it could be a game sprite.

Offline AdamAtomic

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Re: Deadpool **New version/characters 07/17/06**

Reply #15 on: July 18, 2006, 05:22:13 pm
DP's ass looks a little funny, and i think cap could use a slightly bigger shield.  looks awesome though, I think we need a retro-style update to the Avengers arcade game....

Offline Ryumaru

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Re: Deadpool **New version/characters 07/17/06**

Reply #16 on: July 18, 2006, 05:25:54 pm
i think Captain could stand to be more saturated.

Offline Larwick

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Re: Deadpool **New version/characters 07/17/06**

Reply #17 on: July 18, 2006, 05:30:40 pm
Yeah i really like the grungy look of these two new pieces. Theres something about their legs im not quite keen on, but i can't pinpoint it. Neway, they're really nice, more!  :D

Offline Helm

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Re: Deadpool **New version/characters 07/17/06**

Reply #18 on: July 18, 2006, 06:02:48 pm


Think you need to work on perfecting your skills more. Don't stagnate. How about light-dependent outlines that don't need outer AA then? Do it as good as you can and then sure, return to outer AA if it's a style you like. Colors can be brought together much more, creating a palette that can be applicable in any otherwise seemingly single color segment of the sprite.

Captain America doesn't slouch, he has a huge square jaw and looks valiantly in the face of adversity. The dither on his suit is good because that's the sort of texture he has going on with the scales, but it needs to be done more, I think. Knees too low, arm muscles tweaked, illumination on shield and numerous little edits all over the place. Hope I helped.

Offline ptoing

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Re: Deadpool **New version/characters 07/17/06**

Reply #19 on: July 18, 2006, 06:36:35 pm
gogo c64 palette!

There are no ugly colours, only ugly combinations of colours.