Thanks, I'll post what I've got so far when I get the time.

What I managed to come up with on my own was, the thing that moves fast becomes a blurred long shape in the path of the motion.
But the trail needs to catch up with the object, a fist or a sword, when it slows down.

Here's the thing I made.
Gonna remake it though so I need to learn what I can from it.
The trail looks more like a sword trail which cleaves the air, rather than a bat..
Right now I'm also using longer delay for the impact and when he draws back.
It's supposed to be an old school simple animation, so I can't add too many frames.