AuthorTopic: Need help going from low-res to not-so-low-res  (Read 7077 times)

Offline coffee

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Re: Need help going from low-res to not-so-low-res

Reply #10 on: August 24, 2013, 10:24:52 am
Having a high pixelcount/pixelresolution in a very small sprite like that, is not a good thing in my opinion. It's like you said, you mainly get weird noise and often bad clusters.

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I tried to do these, any way to make them show their form better?
First off you lack some basic things, like the outline is broken at some points. Colours could be more dramatic and have a higher contrast. too much small spots that could form larger clusters instead.
Improving some of these things will help you show their form better.

There is also no point in A.Aing small sprites like these, it just makes the form less easier to read.

Quick edit:

Offline PixelPiledriver

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Re: Need help going from low-res to not-so-low-res

Reply #11 on: August 24, 2013, 02:48:35 pm
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I would also (instead) love feedback and critique on the animation over
Some quick thoughts:

« Last Edit: August 24, 2013, 02:54:22 pm by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline tim

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Re: Need help going from low-res to not-so-low-res

Reply #12 on: August 27, 2013, 04:01:36 pm
Hi Cellusious. Welcome here.
I follow you since a long time on Twitter and I am the one who told you to come here, because you were asking for critics and improvement and you often seem stuck. I'll try to help you and show you what can be done with your sprites. You have some great potential, but you need to work the basics - color theory, composition, lighting, scaling, dithering, etc...
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Offline Cellusious

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Re: Need help going from low-res to not-so-low-res

Reply #13 on: August 27, 2013, 06:13:18 pm
@coffee those honestly look much worse.
@PixelPiledriver more frames does the charm

I couldn't find a way to delete this topic but feel free to, my questions have been answered :)
« Last Edit: August 27, 2013, 06:25:20 pm by Cellusious »

Offline coffee

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Re: Need help going from low-res to not-so-low-res

Reply #14 on: August 28, 2013, 09:21:54 am
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because you were asking for critics and improvement and you often seem stuck

Might be stuck because you think your art is already the best?

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cheating by working at lower res/hiding details in *cleverly* put noise.
Cheating is bad, noise is not clever, it's also bad, if you actually read what I wrote to you you might understand it better. Clever clusters are good, noise is something you want to get rid off.
Having a lot of pixels in weird places where it does more bad than good, does not make it high resolution.

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@coffee those honestly look much worse.

Explain why? You can't expect to get better if you can't take in what others say and use it in a way that improves your art. I'm not saying you have to go for the exact same style or anything, I was pointing out the lack of some basic things that makes your sprites look weird and unprofessional. If you use the critics to your advatange, then you will improve.
Don't expect to get any more feedback or progress with the attitude you've got right now.

/coffee
« Last Edit: August 28, 2013, 09:33:49 am by coffee »

Offline Crow

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Re: Need help going from low-res to not-so-low-res

Reply #15 on: August 28, 2013, 10:22:01 am
I couldn't find a way to delete this topic but feel free to, my questions have been answered :)

We don't delete threads here.
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Offline PixelPiledriver

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Re: Need help going from low-res to not-so-low-res

Reply #16 on: August 28, 2013, 11:17:42 am
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@PixelPiledriver more frames does the charm
Actually I've only added one more frame to this.



I mostly kept the gummy feeling of him rather than fixing volume issues as I thought it gave him some good character.
What I worked on was the spacing of each element and creating variation in the amount of motion.
You had much of him moving at the same time and relatively the same distance.
Overlapping the amount of change as certain parts hold, move, and only slightly change helps keep the animation going and give the viewer something to attach to visually between transitions.

Here's an overlay with mine in white and yours in black:
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline tim

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Re: Need help going from low-res to not-so-low-res

Reply #17 on: August 28, 2013, 11:23:29 am
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because you were asking for critics and improvement and you often seem stuck

Might be stuck because you think your art is already the best?

Yes he actually has some strong ego and doesn't accept positive criticism yet. He's also thinking his flaws actually are "his style", but as we all know, when someone thinks like that, it's clearly just a lack of experience. Especially when I often see he's "frustrated" by his own limits. It's not "style". There is ALWAYS room for improvement, even after 50 years of experience. But Cellusious is one of the most productive guy I've seen, he draws hundred & hundred of pixel art - he just need to slow down, step back a little and take a look at how to improve. Anyway, Cellusious, please stay here a little longer and try to learn and understand the work from all the great people here.
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Offline Cellusious

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Re: Need help going from low-res to not-so-low-res

Reply #18 on: August 28, 2013, 01:39:15 pm
@Crow oh ok, thanks anyhow, :)
leaving the forum so i'll not read any potential replies.  :)

Offline coffee

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Re: Need help going from low-res to not-so-low-res

Reply #19 on: August 28, 2013, 01:56:11 pm
I don't want to be mean to people or stop them in their creativity. However, I just got the feeling recently that there are a lot of these kind of attitudes going about and I think it's sad.
I can't see the great enthusiam to learn in people anymore, or at least they are very few. I think it's a major problem everywhere, not just in the art section. People want everything to go so fast
these days, including learning. Of course you can be eager in the beginning, I were too. But at some point you need to understand that you are not the "best" and if I can I would rather say that out loud when I see it and save that person a lot of bad experiences.

Eventually you will get to the goal you want and the praise comes with it.
« Last Edit: August 28, 2013, 01:58:57 pm by coffee »