I guess you could say you see the world strictly through your character's eyes, and arbitrarily view anyone not your team color as the opposite of you and your enemy.
I have no idea what that means, but it looks good.
Its a little difficult to tell what is a platform and what isn't, but that might be more clear with the level design.
I think the blue palette is a little more muted than the red, it doesn't pop quite as much. Maybe increase the color range a little bit.
A quick edit I did And the original

I think throwing a little green in the background on the blue one make the player and foreground look a lot more crisp.
I also messed with some hues and saturation on both.
I really like the design of the character btw
