AuthorTopic: game in space  (Read 7589 times)

Offline megablast2

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game in space

on: March 12, 2013, 04:08:40 pm
hello:),

I had searched my old post but it's lost :(.

I'm working the decors :).



                                                                                       

Offline PypeBros

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Re: game in space

Reply #1 on: March 12, 2013, 04:38:30 pm
imho, would be a more appropriate way to use the outlines. You already have chroma separation of the monsters over the grey environment, no extra glowlines are required.

PS: the screw driver works even better when the metallic part is made of lightgrey rather than darkgrey :P

Offline megablast2

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Re: game in space

Reply #2 on: March 12, 2013, 04:50:33 pm
thanks you :),

Offline surt

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Re: game in space

Reply #3 on: March 13, 2013, 07:24:16 am
Probably not much use now, since you've addressed the original problem of zelda-view, but I'll post again in case you can get anything out of it and you missed it the first time:

Offline megablast2

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Re: game in space

Reply #4 on: March 26, 2013, 02:40:57 pm
sprry surt :(, I haven'tsaw your topic, thanck you for your draw.

This is my wall.



« Last Edit: March 26, 2013, 04:42:21 pm by megablast2 »

Offline numlock

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Re: game in space

Reply #5 on: March 27, 2013, 11:45:31 pm
these look cool, colors could be more vibrant but it looks like a labratory enviorment so more cold colors does the work I suppose.

Offline megablast2

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Re: game in space

Reply #6 on: March 29, 2013, 03:41:07 pm
thanks you :). I try to change the colors but it's difficult :(. With objects, is it more dynamic?

Offline ptoing

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Re: game in space

Reply #7 on: March 29, 2013, 08:06:37 pm
Please do not post upscaled images. The forum has a zoom feature.
There are no ugly colours, only ugly combinations of colours.

Offline megablast2

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Re: game in space

Reply #8 on: March 29, 2013, 08:19:06 pm
Oups sorry, I'll do it.

Offline Pix3M

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Re: game in space

Reply #9 on: March 29, 2013, 08:46:30 pm
What's difficult about changing colors?  ??? Only thing that comes to mind is that some programs handle palette adjustment easier than others.