intriguing, and yeah at glance it's instantly identifiable as Zelda, and I was like wait.... looks at the ref you posted, oh okay yeah.
and being so close to the style is actually really good, I've seen quite a few games go a bit too far from that style and mood captured in Zelda LA/LTTP and I think the main reason it's so close without direct ref'ing is how well the mid-years 2D Zeldas went about things in a simplistic and stylistic manner, if you observe the way things were then it's quite easy to reproduce something almost identical because of that, I think your's have some definite appeal, are you using your own version of the GBC palette or using the real deal/someone's 'close to spec' palette? I like the subtle detail in your dirt tiles btw.
I remember playing Link's Awakening on GB and GBC (deluxe or DX edition or something heh) anyway hope you go alot further with this it's quite awesome