AuthorTopic: [WIP] Just one lick?  (Read 2219 times)

Offline orange08

  • 0001
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile

[WIP] Just one lick?

on: March 07, 2012, 01:48:04 am
I've been working on this for a couple hours:


I'm not sure how to give more depth to the red monster. Any advice?

Offline 9_6

  • 0010
  • *
  • Posts: 416
  • Karma: +0/-0
    • View Profile

Re: [WIP] Just one lick?

Reply #1 on: March 07, 2012, 11:02:16 am


-Learn about how to convey plasticity. Pay attention to where your light comes from and keep it consistent.
-Grass is not always green and the sky is not always blue. In fact they rarely ever are.
-You somehow use 18 colors, I use 7. Recycle colors to make things look unified.
-Forget about 50% dithering. You want every pixel to be placed deliberately. 50% dithering doesn't add detail, it doesn't add structure and is oftenly used as a crutch.
On top of that, it tends to look shitty on non-crt displays since those are so crisp that the colors won't blend and almost no one has crt monitors nowadays anymore.
-In fact, forget about single pixel shapes.
Does scaling an image blur it?
Opera fix Firefox fix

Offline orange08

  • 0001
  • *
  • Posts: 11
  • Karma: +0/-0
    • View Profile

Re: [WIP] Just one lick?

Reply #2 on: March 07, 2012, 01:37:10 pm
noes, you just did my work for me D: (And did an amazing job)

Mmk, I'll take my linework, and try to do better like what you did. I don't want to steal your work :\

Okay, I took my image, and am using your palette on it... also using your work as a reference:

Still gotta work on it some more...
« Last Edit: March 07, 2012, 02:36:36 pm by orange08 »