Reappearing:
Level 1:
So I made a
game forever ago which has been in kind of an almost-finished limbo ever since.
I've added some pretty retarded rpg-esque upgrade system which brings the flow of the game to a screeching halt and keeps me from flat out releasing the current version.
But that is another story.
Most of its graphics are an overdesigned mess of patterns with no definition or depth when I was all like "loldetails".
Well, this has been on my list of "things to do some day maybe perhaps"-list for a while and also the one thing that got me into pixel art in the first place so I probably shouldn't leave it unfinished.
Current screenie:
HUD will
probably be remade.
Background is 2 colors only, it's still 3 colors in the even linked version.
Not sure what to do with the tilesets anyway. Too noisy perhaps?
Anyway, lets get started with the first 5 enemy remakes:
Any ideas/wishes/propositions?