Hmm, I think the issue with your animation is that the anticipation is too quick. You could make the down-anticipation like two or three frames of it preparing to shoot the inkblot?
ah. I see. Well, the plan was to have the

animation as a one-shot that occurs just when the ink is thrown (i.e. new droplet sprites generated), while

would be the looping animation that takes place during the "preparation". They're separate for technical reasons. They should chain like

. Would that bring in the missing anticipation ?
Now, I admit that the "new" frame with pressure building up would be more interesting as a basis for the "preparation" looped animation. I'll try it out.