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harsh sky over a rocky wasteland [WIP]
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Topic: harsh sky over a rocky wasteland [WIP] (Read 4058 times)
Gizmonicgamer
0001
Posts: 85
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harsh sky over a rocky wasteland [WIP]
on:
September 17, 2011, 03:47:32 pm
pretty WIP, and i'm still playing with the actual structure of whats going on. first time really doing sky, so some C+C would be pretty appreciated~
update 1:
«
Last Edit: September 29, 2011, 03:35:03 am by Gizmonicgamer
»
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Mush
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Posts: 175
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Re: harsh sky over a rocky wasteland [WIP]
Reply #1 on:
September 17, 2011, 05:05:33 pm
It looks like a color redux to me, and if it is shame on you!
But if not, the sky looks pretty damn awesome.
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Gizmonicgamer
0001
Posts: 85
Karma: +0/-0
Re: harsh sky over a rocky wasteland [WIP]
Reply #2 on:
September 17, 2011, 05:40:23 pm
It's not, actually!
thats where I originally got the sky from; some concept art i drew in MS paint.
and then i extracted the sky and began to pixel it:
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tehwexxl0rz
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Posts: 446
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Swing the bat.
Re: harsh sky over a rocky wasteland [WIP]
Reply #3 on:
September 18, 2011, 08:45:30 am
DAT SKY. Too pretty to be a color redux! Great work!
My only crit is the light source for the land masses in the concept art seems pretty ambiguous, but I don't know how closely you're planning on sticking to that anyway.
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Gizmonicgamer
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Posts: 85
Karma: +0/-0
Re: harsh sky over a rocky wasteland [WIP]
Reply #4 on:
September 29, 2011, 03:34:40 am
not at all, most likely. those are mostly place-holder right now.
here's an update.
right now i'm mostly worried about the actual structure of the clouds and how much "sense" that makes, also the "black" part of the cloud.
C+C greatly appreciated
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