I have recently reworked the art of my project and settled with a more River City Ransom style of sprites. There's still a lot to work through, and this latest quick punch animation is still a WIP. But, things are progressing, and in a good direction. This single small animation is all I can share for now. The palette I kept the same from the last version of this character, mostly so I could focus on redrawing the character from scratch. I based this animation off a Guile punch sequence I saw.
Please point anything that looks weird/suggest improvements. It's still not really finished, so I want to finish it soon; hopefully with the help of some good criticism. A friend of mine said the character's left (our right) leg looks like its bulging, such as a muscle flex. I need some help with that because it's suppose to read as if the hip were slightly rotating.