AuthorTopic: Help with walking.  (Read 9425 times)

Offline WizKid

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Re: Help with walking.

Reply #10 on: December 03, 2010, 06:15:59 am
Sorry for the double post...
Still looking for help on this, so if you have any pointers let me know.

Offline VisMaior

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Re: Help with walking.

Reply #11 on: December 03, 2010, 10:13:31 pm
HI!

I think you really should heed the edvice you already got, in particular StarRavens. Following his link i did his in some 10 minutes.

It really isnt anything good, but still a start in 10 minutes just by following that link and reading whats written there. I think in a few hours of extra work, this could work out pretty good.

Offline WizKid

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Re: Help with walking.

Reply #12 on: December 05, 2010, 09:53:27 pm
I tried that. I am terrible at making walking sprites, I don't think I understand it much. Thanks for the help ill work on it more.

Offline WizKid

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Re: Help with walking.

Reply #13 on: December 07, 2010, 02:38:24 am
Sorry for the double post once again... New and improved.

I am going to make the hair bounce some when he walks

« Last Edit: December 07, 2010, 02:57:08 am by WizKid »

Offline VisMaior

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Re: Help with walking.

Reply #14 on: December 07, 2010, 07:43:22 am
YAY FOR PROGRESS!

I like how he leans on the leg he is tanding on, excellent touch!
One thing I liked in your original approach is that he moved his arms a lot more. I think you should try to incorporate that into the cycle, it could work out well. The current arm animation is kinda placeholder-like.
Keep up the good work!

Offline Cilein

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Re: Help with walking.

Reply #15 on: December 07, 2010, 12:03:32 pm
Get that head moving too, so many people manage a good walk cycle except for a static head. After you plant your weight your head bobs down (next frame), and as you walk your head tends to move left and right slightly, try and put some of that in and see how you get on. I was afraid you just wanted other people to do your animation for you though, thank you for shooting that idea down, good work so far. Maybe add a few more frames to smooth it up, but get the main movement down first of course.
<3 programming and pixels

Offline WizKid

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Re: Help with walking.

Reply #16 on: December 07, 2010, 03:38:00 pm
Alright so more arm movement and head turning. I WILL BE BACK! ;D



How is this? The hair still needs fixed.... sub-pixeling is hard.  :yell:
« Last Edit: December 07, 2010, 04:34:08 pm by WizKid »

Offline Cilein

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Re: Help with walking.

Reply #17 on: December 07, 2010, 06:29:42 pm
The hair animation doesn't make sense, it jerks up and down multiple times in the cycle, if thats wind, the movment needs sub pixelled and to be less severe, if it just random, make the hair dip the frame after he plants a foot and come back up after. Subpixel for smoothness. I whipped up this simple sub pixelling example, zoom in on it to see how it works.

Not sub pixelled;


Same speed, extra frames for sub pixelling;

<3 programming and pixels

Offline Gromit

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Re: Help with walking.

Reply #18 on: December 07, 2010, 08:03:33 pm
It's over the top and a  little rough but it should be enough to give you an idea.



I actually posted the wrong image before, hope no one noticed.  :y:
« Last Edit: December 07, 2010, 10:14:08 pm by Gromit »

Offline WizKid

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Re: Help with walking.

Reply #19 on: December 08, 2010, 01:10:42 am
Alright how is my walking? besides the hair? are the arms okay? or do they need work still?

@Gromit :lol: