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C&C Walking character
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Topic: C&C Walking character (Read 2679 times)
ColonelMustache
0001
Posts: 19
Karma: +0/-0
C&C Walking character
on:
December 13, 2010, 03:58:00 am
Hi
This is a sprite I've been working on for a while now. It's supposed to be from a zelda top down kind of view. The shadows are that color because the game takes place in a desert and the background is a lighter shade of that orange. I think something is wrong with the diagonal sprite, but I've been having trouble fixing it or even diagnosing the problem. Anyways I'd love some C&C on the animations and the coloring. Thanks
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gliding
0010
Posts: 252
Karma: +0/-0
Um yea...
Re: C&C Walking character
Reply #1 on:
December 13, 2010, 04:58:51 am
This little guy is quite charming. I suggest you up the contrast between the hair colors and the facial/ skin tones. I'm seeing more of a mushroom/broccoli head as opposed to a man with a full beard. Probably going to edit later for the lulz factor.
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ColonelMustache
0001
Posts: 19
Karma: +0/-0
Re: C&C Walking character
Reply #2 on:
December 13, 2010, 06:57:49 pm
I agree with you on the mushroom head thing. Here's my edit to try and create more contrast. Generally I know what it means but I don't really know how to go about it properly. I would love to see an edit. Anyways let me know if I've succeeded. Also in-game he will be viewed at 200 and 300%.
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