AuthorTopic: [WIP] Mobile game title screen  (Read 7192 times)

Offline moket

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[WIP] Mobile game title screen

on: September 29, 2010, 11:16:34 pm
Hi, my previous game project got lost in between work and me wanting to enjoy summertime and was way too ambitious.
But I learned a lot from critics and wanted to do something I can call a game.
So I'm starting a really simple cave flyer which I can actually finish and still have fun while learning some pixel tech.
I'm targeting mobile devices so I can easily get people to try it.
Again few colours makes things easier to grasp and blueish green is my beloved friend :)
Here's the actual state of the title screen, it should have the name of the game and some interface elements on top of it (help, credits).
I'm concerned by that red light, I like the vibration it creates but even if it should add some red saturation to the surroundings I'm not so keen of doing so.


Offline FRAWG

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Re: [WIP] Mobile game title screen

Reply #1 on: September 30, 2010, 01:47:05 am
This is very nice, and the piece draws your eye to the light, which is what i think was intended.

My problem is that the red light does not seem to reflect itself on the appearingly shiny surface of those stones
« Last Edit: September 30, 2010, 01:49:30 am by FRAWG »

Offline moket

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Re: [WIP] Mobile game title screen

Reply #2 on: September 30, 2010, 03:07:51 am
More like this ?
I don't want to much light going on. If the rocks are looking shiny I really have to modify the hierarchy.
Often I disregard the realistic lightning in order to play with shapes, thus I throw 90% of my pics in the garbage folder :P



[EDIT] worked on the reflections

« Last Edit: September 30, 2010, 09:59:14 am by moket »

Offline Olothontor

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Re: [WIP] Mobile game title screen

Reply #3 on: September 30, 2010, 07:33:08 pm
That second image looks much much better. Really well done, not much to say here. Just popped in to let you know you're doing good :D
"In a mad world, only the mad are sane." - Akira Kurosawa

Offline moket

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Re: [WIP] Mobile game title screen

Reply #4 on: October 06, 2010, 04:19:52 pm
thanks Olothontor :)
I resized it to the Nexus One specs.

Offline moket

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Re: [WIP] Mobile game title screen

Reply #5 on: October 12, 2010, 06:09:10 am
I tried a more advanced render. I want to progress/understand AA it's to cheesy right now!

Offline Rydin

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Re: [WIP] Mobile game title screen

Reply #6 on: October 12, 2010, 02:32:50 pm
It's cool, but I really don't know what I'm looking at.  ???
Man cannot remake himself without suffering for he is both the marble and the sculptor.

Offline Olothontor

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Re: [WIP] Mobile game title screen

Reply #7 on: October 12, 2010, 09:50:08 pm
I think it might make more sense in context with the game itself.

And honestly, that makes it a better title screen, imo, because then you want to know what it is, and therefore makes you want to play the game in order to find out.

Great work so far, moket. I look forward to more!
"In a mad world, only the mad are sane." - Akira Kurosawa