AuthorTopic: Tree  (Read 21938 times)

Offline micintexp

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Re: Tree

Reply #40 on: September 11, 2010, 11:13:59 pm
It seems I still couldn't take a break on the pixeling hehehe.

What you guys think.

« Last Edit: September 12, 2010, 01:14:00 am by micintexp »

Offline SwapBrain

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Re: Tree

Reply #41 on: September 12, 2010, 06:56:35 am
Closer, warmer, better - now think about how the branches you have drawn will hold up the leaves you have drawn.

Offline micintexp

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Re: Tree

Reply #42 on: September 12, 2010, 03:33:04 pm
So in other words right now the leaves aren't putted right?

Offline SwapBrain

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Re: Tree

Reply #43 on: September 12, 2010, 08:37:34 pm
Sorry for the short response: To be brief, no - they are not in the right place. They are close, and an improvement on before, so don't give up.

That said, I think I help you get the result you want. If you can sit tight and keep trying, I will put together a post which I think will give you just the information you need to create a Sufficiently Good tree than you can be proud of. (A bold assertion, I know, but one I am certain I can deliver on.)

In the meantime keep trying - look at the tree you have and then think about and then write down the things you think prevent it from matching the quality of other pixel trees you see and want to emulate. Save that step, and then make changes based on your notes. Do this as many times as you can stand, and post your results together.

In the mean time I will get to work.

Offline micintexp

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Re: Tree

Reply #44 on: September 14, 2010, 03:43:16 pm
Gonna start from scracth.

[WIP]v0.1


« Last Edit: September 14, 2010, 04:04:25 pm by micintexp »

Offline Cure

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Re: Tree

Reply #45 on: September 14, 2010, 04:58:26 pm
the problem with the previous tree was that you added all these branches, but then completely ignored this skeletal structure and added a big bush over it, rather than distinct clumps that relate to the underlying limbs. try blocking out these leafy clumps using just a few shades, then worry about detail after these have been firmly established and your foliage has sufficient depth.

Offline ChadHachey

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Re: Tree

Reply #46 on: September 14, 2010, 08:19:24 pm
Since the starting of this thread I've seen little improvement. Maybe instead of starting from scratch every time you receive a critic, you should apply the critic to the current tree? Then once you perfected a tree you can move on and to another one?

Offline micintexp

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Re: Tree

Reply #47 on: September 14, 2010, 09:56:55 pm
Well right now the last tree I will be dedicating much more improvements based on the c&c I have received so far, besides that I was feeling that my previous tree wasn't really giving me the feeling of an tree.Right now I feel this tree is giving me more expression of an tree and so on.

But I get what you mean about sticking on an single tree and try to improve on it which I will be doing on that tree v0.1

Offline micintexp

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Re: Tree

Reply #48 on: September 15, 2010, 05:20:23 pm
v0.2

I get the feeling that this isn't right :S.
« Last Edit: September 15, 2010, 05:29:41 pm by micintexp »

Offline buddy90

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Re: Tree

Reply #49 on: September 15, 2010, 06:31:54 pm
Start back from this one.



This one was your best one. Try again with the leaves.