AuthorTopic: Exploitative Practices in Indie Game Development  (Read 2683 times)

Offline Cow

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Exploitative Practices in Indie Game Development

on: August 11, 2010, 03:35:21 am
http://kaitol.com/how-to-hire-an-artist/

I found this today on the TIGforum, I figure it might be of interest of any freelancers here but especially the young, aspiring freelancers, which there seems to be a lot of here. It discusses exploitative practices in the indie games industry from the exploiter's perspective.
« Last Edit: August 11, 2010, 03:38:07 am by Cow »

Offline Tourist

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Re: Exploitative Practices in Indie Game Development

Reply #1 on: August 11, 2010, 04:48:14 am
There is already a good rebuttal here:

 http://www.thejonjones.com/2010/08/09/how-not-to-hire-an-artist/

Tourist

Offline big brother

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Re: Exploitative Practices in Indie Game Development

Reply #2 on: August 11, 2010, 04:42:20 pm
To be fair, the original post is written by a 16 year old.

I eagerly await his next article, "How to Trick a Girl into Having Sex."   :(

And when he draws flak for that article, he'll add a link to "Survival of the Fittest" on Wikipedia (like he did with Capitalism for this one).