AuthorTopic: My tileset WIP  (Read 2748 times)

Offline skillzalot

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My tileset WIP

on: July 06, 2010, 03:41:11 pm
I am working on a 100% custom tile set for my online game. I would like some C&C on how to improve because I am new to this.

Its a heavy wip mainly to learn so anything that will help me will be appreciated.

Offline Sinistral Erim

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Re: My tileset WIP

Reply #1 on: July 16, 2010, 05:24:03 pm
Loving the character name  ;D

The tiles not so much; (I know it's hard, please dont be discouraged) The problem is that the grass is NOISY in all capitals. You should try simplifying that texture a lot -- and it also doest quite look like grass but like... ummm.... a carpet. The grass borders (buffering they call it?) doesn't give any details about the grass being grass either, and since everything else (rocks, trees) is of about the same tone the grass is, well, I don't notice them much.

Try sharing some colors from sprite to sprite and having darker colors for objects I can bump into (tree, etc)

The dirt also doesn't look much like dirt. It looks fuzzy and very much like the grass. Try making some pebbles for the dirt, or either make it a flat color and make a lot of variation tiles (like pebbles or something).

I hope I  helped.  :D