AuthorTopic: [WIP] Stasis | Game Dump! | BOSS DETAIL? Dx  (Read 19938 times)

Offline Pawige

  • 0010
  • *
  • Posts: 293
  • Karma: +0/-0
    • View Profile
    • The Noisy Sanctum

Re: [WIP] Stasis | Game Dump! | BOSS DETAIL? Dx

Reply #40 on: August 28, 2009, 03:46:37 am
Well, to a certain extent, but remember that the muscles are covered by at least a small layer of fat and skin, so that smooths it out, as well as the fact that the muscles are not independent of one another. My main point was against the way you've got the muscles shaded at the moment, almost as individual spheres.

Offline Sokota

  • 0010
  • *
  • Posts: 148
  • Karma: +0/-0
  • WeThePuppets
    • View Profile

Re: [WIP] Stasis | Game Dump! | BOSS DETAIL? Dx

Reply #41 on: October 09, 2009, 06:21:24 am
Okay so apparently it's been more than a month since I've posted in here. I've been so hella busy with school, barely have had time to pixel anything. But here are some minuscule updates:



I made a chainsaw-arm because I couldn't get any sort of chaingun-arm version to work. What you see for that is the closet I've come to what I sorta see in my head. I'm not an engineer, so planning it out mechanically wasn't my strongest suit...Anyways, yeah, and I added a 'exhaust' thingy to his shoulder, which will belch smoke particles in-game. I'm not going to change the shading on the muscles drastically, but I will take pointers on how to correct what I do have.

Sokota