I have a boat which recently became fairly central to the game I'm working on so I figured I should put some more time into it. It's mostly flat colors and it certainly works for playtesting but I'm wondering if adding texture would be a good idea. I tried it and it distracted from the characters walking around.
The empty shelf will eventually be full of things, and the specifics of what's below deck will change. I'm more concerned with color, shading, and readability.
I guess what I'm getting at is, I know everything looks flat. But it
works so ... where to go from here?
If anyone has any suggestions or feedback I'd be appreciative.