Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
News / Activities
Featured
Home
Help
Search
Tags
Login
Register
Pixelation
»
Critique
»
Devlogs & Projects
»
Moon Unit (working title) - Metroidvania
« previous
next »
Print
Pages: [
1
]
Author
Topic: Moon Unit (working title) - Metroidvania (Read 3365 times)
Chonky Pixel
0010
Posts: 222
Karma: +1/-0
Moon Unit (working title) - Metroidvania
on:
January 23, 2020, 03:39:43 pm
This is very early days!
There's a hand-built character controller which handles animation, interacts with platforms and has a few special moves.
Also, there's a basic enemy AI that currently switches between "patrol" and "chase" states based on distance from the character, but the system will allow for far more complex behaviour.
https://www.youtube.com/watch?v=-0CXHmN41dA
For the graphics, I've been working with some artists on Fiverr. Sometimes I'll create work and have it amended by other artists, sometimes the other way around. I can provide artist details if anyone is interested.
There is a huge amount of work ahead on the project, but this feels like something of a milestone.
Social media links:
http://www.chonkypixel.com
https://www.facebook.com/pg/chonkypixel/posts/
https://twitter.com/Tequila_Ben
https://www.instagram.com/chonkypixel/
«
Last Edit: January 23, 2020, 03:43:58 pm by Chonky Pixel
»
Logged
Print
Pages: [
1
]
« previous
next »