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My first walk animation.
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Topic: My first walk animation. (Read 2928 times)
dille
0001
Posts: 17
Karma: +0/-0
My first walk animation.
on:
April 14, 2007, 06:33:00 pm
Hello everyone.
Im currently trying to develop a style that look good, is fast to draw and easy to animate. When i got the style down i will try to make a game. Anyway, this is my first walking animation, it has 4 frames and i want to know how i can improve it. In the game it will be displayed at 200%. I would also like critique on the style, does it work or is it too simple? Do you have any ideas on how i can improve it further while still keeping the simplicity?
Thanks in advance!
edit:
New palette, what do you think?
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Last Edit: April 14, 2007, 07:01:31 pm by dille
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Teknogames
0001
Posts: 36
Karma: +0/-0
Indie Game Dev - http://teknopants.com
Re: My first walk animation.
Reply #1 on:
April 15, 2007, 07:56:56 am
I like the older pallette better ebcause its much dirtier and grim, and you see bright colors much too often in games.
I like the walk animation. Could use some in-betweens though
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Indie Game Dev -
http://teknopants.com
Gil
0100
Posts: 1543
Karma: +1/-0
Too square to be hip
Re: My first walk animation.
Reply #2 on:
April 15, 2007, 10:56:16 am
I love the new palette and style. Nice, keep going...
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snader
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Posts: 75
Karma: +0/-0
Re: My first walk animation.
Reply #3 on:
April 15, 2007, 12:55:34 pm
i feel the simplicity really refers to games from old times, and imho thats a good thing for a pixelgame.
i prefer the brighter colours, however, i'd replace the salmon orange on the cook with the purple red of the other guys coat
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