AuthorTopic: Top-Down-RPG Main Character  (Read 4561 times)

Offline TileTamer

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Top-Down-RPG Main Character

on: February 19, 2015, 09:40:01 pm
Hi everybody,
im currently working on a top-down-rpg like secret of mana, chronotrigger or the legend of zelda. But since im more of a developer im currently struggling with the art. I'd like to ask you for some Input on my main character, since i dont really like him the way he is now:


http://img3.fotos-hochladen.net/uploads/charwip011kte5ziq8u.png
small


http://img3.fotos-hochladen.net/uploads/charwip0231c7tdjh4f.png
bigger + sketch


http://img3.fotos-hochladen.net/uploads/mlrnewscreen0wl0ym17z6s.png
with some environment

I'm happy about some help regarding the other Sprites and Tiles as well.

lg Tim
« Last Edit: February 19, 2015, 09:55:52 pm by TileTamer »

Offline lachrymose

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Re: Top-Down-RPG Main Character

Reply #1 on: February 19, 2015, 09:45:58 pm
Can you re-upload everything as .PNG format please?

Offline TileTamer

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Re: Top-Down-RPG Main Character

Reply #2 on: February 19, 2015, 09:57:22 pm
sure, i added a direct link to the first two pics



I darkened the armor today and finished the first Animation


« Last Edit: February 22, 2015, 01:51:36 pm by PixelPiledriver »

Offline Kazuya Mochu

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Re: Top-Down-RPG Main Character

Reply #3 on: February 22, 2015, 10:28:15 am
the animation is actually not that bad! but I just dot see the depth of the character. there's hardly any shading oh his body, so its hard to tell what part is what.

I did this es an example. look specially in the hair, where I separate the clumps of hair by shading rather than by creating an outline

Image size doesn't matter! It's what you do with your pixels that counts!

Offline TileTamer

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Re: Top-Down-RPG Main Character

Reply #4 on: February 22, 2015, 12:14:37 pm
Hi Kazuya, thank you very much. The OP you did there looks totally awesome! I'll try to apply as much of it as i can.

Offline Kazuya Mochu

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Re: Top-Down-RPG Main Character

Reply #5 on: February 22, 2015, 01:28:30 pm
I don't know what OP means in pixelation terms :)
Image size doesn't matter! It's what you do with your pixels that counts!

Offline TileTamer

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Re: Top-Down-RPG Main Character

Reply #6 on: February 22, 2015, 03:30:36 pm
by op i meant overpaint. read that a couple of times in an other art forum, im not sure if this is realy a thing though :D
what i meant was that i really liked the additions you made to my sprite.

i tried to improve mine accordingly:


i feel like, even though it's not perfect yet, it already improved a lot, so thank you again :)
« Last Edit: February 22, 2015, 03:32:31 pm by TileTamer »

Offline Kazuya Mochu

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Re: Top-Down-RPG Main Character

Reply #7 on: February 22, 2015, 03:34:08 pm
Oh ok. I'm more familiar with the term "edit"

please not that the bright grey I added on your sprite was meant to be a highlight, not a decoration.
that was the gold bit, and I did that only to accentuate the shape of the armour. The grey bits should chance their value according to their position during the animation.
Image size doesn't matter! It's what you do with your pixels that counts!

Offline TileTamer

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Re: Top-Down-RPG Main Character

Reply #8 on: February 22, 2015, 03:47:20 pm
yes i realy liked the golden decoration, but it doesnt fit the character story wise, so i thought I could just use a lighter grey to get that nice feel of texture.
The problem i have right now with the shadows on the armor is that im not sure where the light is coming from. On my first sprite i randomly chose top-lef. but now it feels like its coming from bottom/south and slightly from the left. not sure though...
I find the armor in general surprisingly hard to get right.

Edit:
i made a purple version now its currently my favorite
« Last Edit: February 23, 2015, 12:12:28 am by TileTamer »