Twinspiration: Your edits do make him look more natural, although now it seems like his pants shrunk in the wash.
Here's the stance I chose after (and we can see I tried to work out the pillow shading issue... a very bad habit of mine, I know.)
He looks like he's pretty tense, for some reason. I wonder what this game will even be about? I'm just working on a generic game engine, so there's no concept in mind yet. This guy will likely change completely before anything playable is made.
I'm having a little trouble with colour contrast in my palettes (but I admit I didn't work to hard on it) and I worry that my laptop screen is deceiving me about contrasts. When I arranage my palette, it appears that the greys in his pants are closer together than they look to be in the sprite. Not a big worry, I can tweak it until it looks right to my eye.
Any further thoughts are appreciated.