^ Initial concept ^
I saw Souly's SkyMyst game and it motivated me to show my own side-scrolling game that I've messed with a bit
Sky Viking is a game I started on using the XNA framework in C#. It's based around the idea of exploring different planets with an exaggerated scale. I currently have basic gravity implemented with the ability to carve away at the planet and move around on it's surface, with the player being pulled towards the center of the planet. The planet is basically just painted, so it's not really pixel art, but the little dudes are all done pixel by pixel
^ That's the currently working version of the game. ^
SETTINGThere are evil aliens attacking uncultivated planets to harvest the local flora and fauna for commercial good. The player is the survivor of such a planet and is trying to thwart the invader's efforts on other planets.
... there's more stuff in my head, I may write it out more later
Main Character
Blorpy space critter
Mean aliens!
I'm not really sure if I'm going to work on this any more, but any thoughts on the art style are appreciated