I'm working on some sprites for a game I'm hoping to make, and I need some feedback on my style translation. The character sheet sketch is a bit rough (it's just to nail down some of the ideas for the design so I can translate those to the character himself) but I'm having a bit of trouble thinking up where to go from here.
The character in-game is supposed to fight with scrapped-together car-part limb enhancements (essentially pistons mounted to his fists and feet for stronger jumps and punches) and I'm not sure how to squeeze that into this size limitation!
In addition, any feedback on the design itself is very welcome. He's intended to be a bit of a gleeful berserker type, and very much a cheeky boy. Likes pranking people in potentially dangerous ways, and is the leader of a greaser-themed gang of road warriors in a post-apoc setting.
Thank you in advance! I've also included the main character for a scale comparison, this dude's supposed to be kind of a mountain in comparison to her, but I didn't realize how much of a size disparity I'd created. I'll probably have to redo all of her sprites. Frustrating!


