AuthorTopic: <WIP> Orc Portrait and Body 64x64  (Read 3270 times)

Offline sinfuldragon

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<WIP> Orc Portrait and Body 64x64

on: November 04, 2010, 04:11:37 am
Hello! This is my very first attempt at pixel art  :D

 I believe it is obvious I have a long ways to go, but look forward to any CC I get.

Started with this... which i stupidly photoshop shaded into the abyss...

(64x64)

Ok! Then I went back to my rough draft image and simplified it in hopes of some form of improvement taking place!  :crazy:


(still 64x64, didn't use silly blur effects this time.. live and learn  ;D  )

Remade a couple times trying different shading styles... in need of improvements to say the least




*added slight improvements


*darkened and added some cheap shading..

my first take on any form of body art, take note I have no idea how to shade this... any suggestions?


Thanks in advance.  ;D


« Last Edit: November 04, 2010, 08:53:15 pm by sinfuldragon »

Offline Elk

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Re: <WIP> Orc Portrait 64x64

Reply #1 on: November 04, 2010, 12:06:38 pm
Hello, unfortunately, I must inform you that you arn't in the pixelart scene...

This is clrearly a redux, hence not pixelart...

Not even the original art itself is nice, it's blurry...and the lighting in general is not the best aswell...you should attempt to recreate it with real pixel skills.
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Offline sinfuldragon

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Re: <WIP> Orc Portrait 64x64

Reply #2 on: November 04, 2010, 04:21:01 pm
Thanks for the C Elk, I edited in a few Rm's and hope they sorta qualify :D
« Last Edit: November 04, 2010, 08:17:40 pm by sinfuldragon »

Offline krasimir

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Re: <WIP> Orc Portrait and Body 64x64

Reply #3 on: November 08, 2010, 07:40:44 am
Similar to Elk's comment... Pixel art is all about detail, you'll know you've struck the right balance when removing/adding a pixel spoils it. You're far from that point yet  :y:
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