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Messages - toaster
Pages: 1 ... 6 7 [8]

71
Pixel Art / Re: kind of cowboy
« on: November 05, 2010, 02:05:19 pm »

72
Pixel Art / Re: kind of cowboy
« on: November 04, 2010, 08:04:55 pm »
Yes, I do.
There's already a little shading but I don't know how to continue.
I'm looking for references and i'm trying to figure this out by myself.
Maybe I also have to put in some more contrast.

Toaster

73
Pixel Art / Re: kind of cowboy
« on: November 04, 2010, 04:48:18 pm »
Hey

I'm still working on it.
It isn't a cowboy anymore.
What do you think?


74
Pixel Art / Re: kind of cowboy
« on: October 27, 2010, 06:12:08 am »
No, not realy. What do I have to chance.

75
Pixel Art / Re: kind of cowboy
« on: October 26, 2010, 05:52:02 pm »
I'm trying to shade it but i'm notrealy an artist, :(
so it will stay a bit cartoony.

76
Pixel Art / pretagonist for a platformer
« on: October 26, 2010, 03:30:00 pm »
Hi

This is for a platformer.
I'm working on the protagonist.

current:


I'm also trying to make a running animation:

Running animation WIP:


Edit:

I put in an extra frame


Edit:



Edit:



I started all over:



I updated this topic and I changed the name.
The name 'kind of cowboy' wasn't suitable anymore.

77
Pixel Art / Re: game character
« on: June 28, 2010, 02:11:52 pm »
Hello

I decided to keep my character very simple and I continued working on the atack animation.

What do you think?

Toaster

78
Pixel Art / Re: game character
« on: June 22, 2010, 07:15:39 am »
thanks for your tips.
I think I can use them. I post the new version when he's finished.

Edit: I tried to shade it but it's very difficult.

Do you think it's better than before?

79
Pixel Art / game character
« on: June 21, 2010, 12:08:24 pm »
Hello

I'm new on the forum. I'm working on my game character.

1 = An atack animation
2 = stand
3 = jump
4 = fall
5 = hang on a platform
6 = walljump

Here's a run animation:

version2:


and here is the atack animation:



Edit:


Edit2:


Edit3:


Edit4:
   

If you have any tips please tell me.

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