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Messages - HTD
Pages: 1 [2]

11
Pixel Art / Re: Face Splitter Animation, 8 way turn animations?
« on: December 19, 2007, 12:14:40 am »
Hope my updates(above) have been better than the previous attempt.
Id definately appreciate an update on them.
Thanks

12
Pixel Art / Re: Face Splitter Animation, 8 way turn animations?
« on: December 18, 2007, 11:11:45 pm »
Really appreciate the advice.
I am revamping the face splitter and going to focus on the lines as you said for the marine.
I the naked zombie will get that touch up also.
This was an update I did before your reply. (See above).
Its a portrait of a Marine.

13
Pixel Art / City Of Darkness WIPs
« on: December 18, 2007, 08:17:18 pm »
This is for a new game I am working on called "City of Darkness".
Not being fresh to spriting I have already ran through some troubles on how to get the right flow for animation.
Im sure there are plenty of other things you could all help me with so please no holding back with your comments.

The sprite style is similar to the early Metal Gear games on the MSX, I've tried to edit the soldier to look less like snake.
Still I worry that if this still isnt enough I might have to try a different style.






Please feel free to respond

HTD

Updates:



Updates:





Is this what you meant by spreading his stance Ryona:


14
Pixel Art / Re: Rpg Character Sprite Experiment
« on: November 26, 2007, 09:58:56 pm »
To be honest you are all helping me by showing these different style.
I am going to bring some update within the week and hope to achieve something that can bridge the gaps.
Wish me luck guys.
BTW thank you for responding to my little thread.

HTD

15
Pixel Art / Re: Rpg Character Sprite Experiment
« on: November 25, 2007, 09:20:17 pm »
I went for the second option.
I hope I have achieved a better look unfortunately I am not skilled yet at seeing which one is more suitable.
I think getting rid of the black borders was the right thing to do.
Id like to know of ways I could make them look less stiff but still keep that PS 4 type feel about them.

Thanks for the advice BG

(Update above)

16
Pixel Art / Rpg Character Sprite Experiment
« on: November 25, 2007, 04:11:34 pm »
Hi,
Im just trying to get a little more professional with my sprites.
As you can see right now they probably could need alot of work but I just am not able to see beyond what I have.
Any advice, comments negative or positive welcomed.

Old:


New:


Thanks

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