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Messages - Fool
Pages: 1 ... 18 19 [20] 21

191
Pixel Art / guitar player (animation)
« on: September 11, 2006, 07:24:37 am »
I'm trying to complete that piece and  at some point i would say it's finished (should sounds like  i'm tired=), but still there is something I don't like about it and couldn't tell what is it.
I'll appreciate any help or  "fresh eye"  suggestions.=)



192
Pixel Art / Re: KoS fighter...again ( FINSHED SPRITE )
« on: August 25, 2006, 01:39:37 am »
His left arm is short, elbow should align with a waist - compare to the right hand.=) And something wrong with  arms  muscules.
Maybe get rid of those dark lines. And left arm also has incorrect muscule group - you wouldn't be able to see triceps from this position.
And hands are different  by width. The otherwise looks good.=)

Hope you wouldn't mind:


But I'm no expert, do not trust me, most of the time I have no idea what a hell am I doing.=))

To be honest, I like the lineart guy more, it has live dynamic feel in his pose.=)

193
Pixel Art / Re: wipfighterspriteyay
« on: August 22, 2006, 09:21:31 pm »
There are lack of back muscule structure, missing shoulder, right hand is short, fist is good to give a flowers, not for a hit - should be turned fingers down, strange lineart of left hand...
Check a general anatomy, it should help.=)
Setting your light sourse lower would make it easier to work on muscule texture.

Maybe smth like that - just for a clue, I've tryed to fix a bit but I ain't a muscule fan.=)

194
I don't know if it's claimed as a style thing, but eyes looks really off place.=)
I would move a bit...

195
Pixel Art / Re: Anatomy help
« on: August 17, 2006, 11:05:10 pm »
Right now your light sourse is between the forhead and  the arm right above the shoulder and looks strange without its actual  presence on a picture.
Arm has two biceps or triceps or whatever it could be...  bitceps usually has most volume in a middle,  triceps is havier closer to the shoulder, check it out with a google, i am not an expert on that isssues. And measure your arm from shoulder to the elbow joint and from elbow to the wrist. Mine has different reading.=)

196
Pixel Art / Re: Anatomy help
« on: August 17, 2006, 08:51:34 pm »
The best ref is still a mirror.=)
I've tryed to edit roughly and it's still questionable - hard to determine overall complection of figure on a head, an arm and a shoulder. Arm could be longer, fist - smaller and so on - you'll figure it out.
Try yourself to open a mouth same way - one picture worth a thouthand words, as they said.=)
And set a light sourse - would be easier to pool out shape volume.


197
Pixel Art / Re: portrait
« on: August 16, 2006, 10:01:30 pm »
Mouth looks fine, it just a deep shadow of nose on the front creates twisting.
Rough edit, if it helps=)

198
Pixel Art / Re: portrait
« on: August 16, 2006, 05:58:49 pm »
It looks good to me either with or without light - if it's stand alone portrait.
But I would definetly kill that shiness on his hose it looks like zit a bit.=)

199
Pixel Art / Re: Face
« on: August 07, 2006, 09:25:20 pm »
I don't know if that what you may have in mind...=)

200
Pixel Art / Re: Pixel band
« on: August 07, 2006, 08:53:43 am »
Drum set looks a little undefine. That logo on bass drum kills it, i think, it's grabs all  attention. =)
And techically left cymbal is set low, should be on the same line with tom's.

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