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Messages - MrNormS
Pages: 1 ... 3 4 [5] 6

41
Pixel Art / Re: The Yusbird likes it chunky! Update
« on: July 25, 2006, 05:22:57 am »
The moon/planet deal in the sky is teh awesome.  Hands down.  I'd just want a shot of it.

42
Pixel Art / Re: Wave hello to all my friends
« on: July 24, 2006, 06:18:25 pm »
Hmm... definitely liking those clouds.

43
Pixel Art / Re: Bam!
« on: July 24, 2006, 05:37:20 pm »
I dig that yellow'n'pink.  Looks rad. 

44
Pixel Art / Re: My first animation
« on: July 24, 2006, 04:58:53 pm »
To me it looks like she's bent back... like her legs are too vertical.  Not sure what needs doing, though.

45
Pixel Art / Re: Lame robotic skull... Thing. (Widepixels)
« on: July 24, 2006, 04:56:48 pm »
I like the use of colour on the first.  Really gives it the c64 feel.  Forthe second, I agree with
Quote from: Evil-Ville
horrible hires singlecolor conversion

46
Pixel Art / Re: Robot character for game
« on: July 24, 2006, 04:52:07 pm »
Quote
I also liked the mouth as it was.
Good to see you on here.  Now I can go back and edit one of my posts where mentioned you but didn't know what to call you.  Anyway, I decided that, due to the fact that he doesn't talk, he should have no mouth.

As I mentioned earlier, I want his looks to reflect the fact that he is very passive and without character.  However, I'm thinking of giving him back his belly bulge.  Do you think that would help, Wayuki?  I'm having a little trouble deciding as it'll make him look less robotic, though that isn't really a problem as for most of the game it should be unclear what the player actually is.  Now that I think about, I probably should. 

Edit >> I figured out the whole zoom thing.

47
General Discussion / Re: Goblins Of The Game Industry
« on: July 24, 2006, 05:35:06 am »
I too.  I have little experience in team efforts but see the value of these rules.

48
General Discussion / Re: Post your oldest piece of pixel art.
« on: July 24, 2006, 05:20:08 am »
Lol, well.  I just started today really.  The only othe thing that could count is a game I wrote in which the graphics were just recolours of the pokemon sapphire graphics.  Anyway, here's what I did today as I felt like ditching the kid who had been doing art for me up until now.  (Sorry (whatever you decide to call yourself once you register here))
First time:

After edits:

49
Pixel Art / Re: Robot character for game
« on: July 24, 2006, 04:13:55 am »
Alright... I fixed him up a bit.  I think this is how I want him unless, you know, I missed something tragic.  I couldn't decide whether I liked your colours better so I just did it with both.  I'll see, once I do my environments, what looks best. I might lower his head a pixel too.


50
Pixel Art / Re: Robot character for game
« on: July 24, 2006, 02:50:12 am »
Thanks for the edit.  I like some of it but I think he needs to stay a little more organic/soft for the context.  Of course, that's not something you could predict.  Anyway, I have to say thanks. I'll probably post more as things start to develop.  I've been reading the threads and this seems like a quite helpful forum.

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