Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - AlienQuark
Pages: 1 ... 12 13 [14] 15

131
Challenges & Activities / Re: Jumping Jack-o-Lanterns!
« on: October 18, 2006, 10:53:09 pm »


 :huh:?

132
Is there any sort of production website or progress website you have for this? I'd really like to see all this beautiful work compiled somewhere where I can just browse it all and see how far along it all is and whether I will ever be able to play such a pretty looking game.

If not... I suggest you find someone to throw such a thing together for you/ put something together yourself so as to keep track of all this and whatnot.

Looking all too sexy my friend, can't wait for the next sexcellent update ;)

133
Pixel Art Feature Chest / Re: Feature 01 - Kraken Vs. Vikings
« on: October 02, 2006, 07:58:19 pm »
How wonderfully passive agressive.

Passive agressive's my middle name baby ::)

Anyways, I didn't intend any of this to come out as an accusation. Secondly, I did not say you were around to "solely" blow me away, consider that statement more like the second part of your post concerning me requesting to see more of your art. Obviously we're all busy with other things in our life and should not be concerned with some virtual social gathering message board. What I assumed would be taken as a compliment has now been taken as an accusation, which is fine, I too will be adult about this and not take some sort of stand, as I have nothing to stand up for here. I'm glad you responded how you did, and allowed me to re-read my own post and make this one to try and ameliorate my statements thusly.

Anyways, I never intended to hoarde this thread with my own musings about Helm :lol:  So I would appreciate it very much Helm if maybe this discussion could be continued in the form of PM's or if you could at least direct me towards some of your more recent art.




To make this less of a takeover, I will try my best to make some more in-depth critiquing of your work:

The dithering used in the sky is kind of obvious, which contradicts with how well you've used it in other places, such as the boat.

The lightning looks really awesome, but the clouds right now look really flat. Maybe you could consider making them look less 2-D, since they're the only thing that are THAT 2-D looking. Perhaps give them a slightly less solid look, so the sky/moonlight can seep through, kind of like how real clouds do sometimes when they're thinner. Either that, or since the water is REALLY rough, consider adding way more clouds and make it look like the storm is all around the scene, right now it kinda looks like it's off in the distance. The stormy weather you're portraying doesn't look like it could generate the kind of waves we're seeing.

Anyways, I think that's about it from me for now, this piece has come a long ass way.

134
Pixel Art Feature Chest / Re: Feature 01 - Kraken Vs. Vikings
« on: October 02, 2006, 06:16:57 pm »
You should be satisfied with it.

The best thing I like about this is the style. Its cartoony-ness is great. Your scale isn't right, but that makes it all the better. The expression on the vikings face is my favorite, heh.  :lol: The darkness in the water you added is great. My only crit would be is that the edge of the kraken that you added the dark blue to could use some sel-out or somethin to fix it cuz it looks a little messy.

Oh btw, I love the waves  ;D

Holy shit, it's Genius329!

Sorry, I was wondering where he had gotten to the other day, and now I know.

/offtopic


Helm, I gotta ask, why is it you come into so many topics and edit the shit out of everyone's work? Like, it looks really good when you do it, but it always seems to move the work way farther away from the original style of the piece, which you probably don't do on purpose, but yeah. Just wondering. It's the one thing that kinda bothers me about your posts. It's fine some of the time, but when it seems like more than half your crits are over the top edits, makes me wish you just spent more of that time making your own pieces, so I can be blown away.

135
What the fuck Snake... those are intense :huh:

How do you pump out such excellence in such a short amount of time?

136
Pixel Art Feature Chest / Re: Feature 01 - Kraken Vs. Vikings
« on: October 02, 2006, 03:10:57 pm »
This is looking so incredibly sexy, I can't avert my eyes even if I wanted to!

One question though... when the hell are you gonna consider this beast done? Please tell me soon so I can stop looking at this thread for the finished version  :lol:

137
Pixel Art / Re: Morning Watchman --WIP
« on: September 28, 2006, 05:24:27 am »
The way this has been developing, the whole feel of it has changed drastically. I think it looked a lot better when the shading was dark and eerie. Now it just seems really flat and uninteresting. I think you could make this nice and creepy if you go back a bit towards the old kinda face.

Yup... ;)

138
Challenges & Activities / Re: Old Master Remastered Challenge
« on: September 27, 2006, 07:39:35 pm »
For the sake of trying to be productive again, I've made an attempt at this, still a WIP though. It's taking forever since I'm not used to realistic detail. Dali's my absolute idol though, and I had to give it a try, not to mention I just bought a poster of this:


139
Challenges & Activities / Re: Old Master Remastered Challenge
« on: September 26, 2006, 03:57:21 pm »
:'( Don't hurt me with dead kittens pls...

And because of that i thought i'd make this little thing to secure my defence from that fate.



Salvador Dali's clocks in sprite form?  :yay:
(Obviously as it walks the hands of the clock spin and globs of it drop off...)

Holy crapcakes larwick, this is what I live for. Dali makes my heart melt, PLEASE animate this.

I might do Meditative Rose or Les Elephants by Dali I think. I just bought posters of both so I have a good point of reference. In any case, I'll see what I can do, since I'm on a laptop and I don't know how well that will work out for colouring. Might Have to buy a mouse or soemthing today.

140
Pixel Art / Re: RPG Face
« on: August 15, 2006, 03:10:22 pm »
Looks great now Adarias, that's exactly the kinda improvement I was envisioning. Very solid and unified now. The dithering is very good as well. No more crits from me, this makes my eyes smile.

Pages: 1 ... 12 13 [14] 15