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Messages - AlienQuark
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121
Pixel Art / Re: WIP-Lizardman walk-animation [C&C]
« on: November 30, 2006, 06:36:44 pm »
The latest animation is looking pretty boss, go with that one, can't wait to see the colours laid out on this. :y:

122
Pixel Art / Re: Amorphous [WIP]
« on: November 30, 2006, 07:00:27 am »
Okay, some background, just so some of the elements of this make a little more sense.

I've been (slowly) piecing together a concept for how all the random things I've done in the past few years could come together in some sort of imagined world.

This particular character is called the amorphous, basically it has no defined shape, it can look any way it wants, which is why the legs "blobs" into the body, because essentially the entire thing is blob like. As for the single white ball in front of his "face", that is a key aspect of that character when I draw it, and is therefore essential that it's there ( I haven't worked out an intricate reason why yet, but there is one, my brain tells me so). Also, the rocks being out of their element is because every time I draw this guy on paper, he is in fact next to mountains, and is essentially MAKING the mountains. The basic premise for all the jutting bits, is that these amorphous things create the landscape of the world. So every part of that world are both created and absorbed by these beings. That may not make sense to people here, but it's what I've come up with, and I'm really pumped about the ideas I've managed to come up with.

This is probably my most worked out character, next to my skeleton kid () who is basically my main character right now.

Anyways, background aside, on to the technical aspects of this piece.

Now, as for the rocks, I am bad when it comes to knowing how to shade them, and this is a perfect example. If anyone could maybe just point me in the direction of how to fix them completely, please do so, I would greatly appreciate it.

123
Pixel Art / Re: Amorphous [WIP]
« on: November 30, 2006, 04:32:23 am »
Update already:


Pretty much done I'd say.

124
Pixel Art / Amorphous [WIP]
« on: November 30, 2006, 02:12:37 am »
Well... I've been pretty far under the artistic radar lately and that makes me sad, but it's life so... Here's something:



Tell me what you think. Plz.

125
Pixel Art / Re: Vedsten + Jawsh + Gustav + Fejer + Nick Lee
« on: October 28, 2006, 06:46:33 pm »
How did all of these amazing artists end up working on the same game together? That's amazing.

All good stuff, from each artist. Now I feel like playing that game haha. :y:

126
I think the gradient is fine, a game of this proportion doesn't need to be completely pixelled in my opinion. I think you just need a better colour for the gradient, and maybe make it non-circular. I think that menu would benefit from a more neutral colour in the gradient, maybe a rich chocolate brown gradient or something. Make it feel earthy and full-bodied (lol, like a good cup of coffee)

That's what I would suggest.

127
Pixel Art / Re: Nostalgia
« on: October 26, 2006, 05:35:00 pm »
This is really amazing Panda, awesome colours for sure.

I think it would be good to fix the lips up like in Helm's edit, although I think helm took away from the half-smile you had going on. The texture he achieved is good though. I suggest finding some middle ground between yours and his. :lol:

128
Pixel Art / Re: Blown Away
« on: October 22, 2006, 11:12:18 pm »
Okay, to explain why it's light and why the clouds are claw like:

1) It was light because my original idea was supposed to be a girl in a snowstorm, but i'm both bad at girls and 3/4 view stuff for the most part, so it changed into a side view. I want to keep it light, but i will also attempt to darken it to be more readable all around

2) As for the clouds being claw like, I wanted them to look swirly and all monstrous and whatnot, which is why i had them come back to face the girl.

So I still need help on the top one. Thanks again for taking a look.

129
Pixel Art / Blown Away
« on: October 21, 2006, 04:26:46 pm »
Did this for Punaji Contest, but it's also a first for me, in the sense that i've NEVER has a woman as the main subject of the piece so I'm kinda happy with the result. I need help deciding on if these colours are working right now to portray.

I want it to be very kinetic, the white clouds need to look like they're in motion and furious, but the whole thing needs to look serene overall. HELP PLZ. :-X





Oh yeah, and I made this:


130
Challenges & Activities / Re: Jumping Jack-o-Lanterns!
« on: October 20, 2006, 03:08:32 pm »
Hehe, looks more like an orange but still very neat.


Here is mine. Simple.

Yeah, I was just bored the other day and made it a man instead of an actual pumpkin. I'm still trying to come up with a cool face for my real pumpkin, and maybe a neat animation to make it do like Larwick and snake, cuz I don't do enough of that jazz.

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