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Messages - Bahototh
Pages: 1 [2]

11
Pixel Art / [WIP] (C + C) Pixel Town
« on: October 16, 2014, 07:50:05 am »
I actually would prefer people's first impression of what's going on in the screenshot.
That way I can work out the problems.

12
Pixel Art / Re: [WIP] Dungeon crawler graphics
« on: January 23, 2012, 01:09:46 pm »
I really like the feel of the walls. A little detail question, however:

The "roofs" seem hollow when the far side bricks  are totally visible. Hope you know what I mean. It seems
that if the top bricks go higher than the roof level they would cast some shadow?

13
Pixel Art / Re: Zombies! Mockup
« on: January 09, 2012, 07:30:59 pm »
New tile mockup. Still working on lighting and shadows, readability.



Uploaded with ImageShack.us

14
Pixel Art / Zombies! Mockup
« on: December 26, 2011, 08:27:07 pm »
Hope You are all enjoying the holidays.

Did some sprite work and a mockup for a zombie game.
Tried to keep it simple so critique could be direct and helpful.
The grid is really obvious at this stage, needs work.



Uploaded with ImageShack.us

15
Pixel Art / Platfrmer mockup
« on: July 07, 2011, 07:33:19 pm »
Hi everybody,

I'm working on a platformer with smaller tiles and characters. C + C would be really helpful.
The player character is a guy in a red robe, and there's some nemies with green robes.
This game will (hopefully) have sort of a vatican esoteric theme.

I want to keep the graphics simple, because I'm not very experienced, and I would like
some random generated levels.

Here goes:



Uploaded with ImageShack.us

16
Pixel Art / Mockup, tiles
« on: August 27, 2010, 03:04:18 pm »
Some ideas for a tileset, along with a quick mockup.
Initial comments, please?

[/img]

>>Tried with bmp version. Wasn't sure how to upload here, been a while.

17
Pixel Art / Re: side view mockup
« on: February 06, 2010, 02:18:18 pm »
Did a little mockup x2

suggestions what I could do w background?


18
Pixel Art / side view mockup
« on: February 04, 2010, 07:49:12 pm »
Trying some ideas...

The background is really challenging for me. Flat 2d is kinda boring, so I'd like a little
more depth. No prizes for where I got the guy's style ...

Thoughts?


19
Pixel Art / Nemesis sprites
« on: January 27, 2010, 10:01:04 pm »
sprites for a remake-in-progress, Nemesis the Warlock (original 8-bit game)
No problem with ideas, but I'm having trouble drawing in a consistant style....thoughts?



Jad: edited to show image

Pages: 1 [2]