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Messages - Konrad
Pages: 1 [2]

11
2D & 3D / Re: Bitten by the sidescroller bug...
« on: February 03, 2010, 05:41:12 am »
ALT-F4 works fine. Looks really promising :).

12
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 21, 2010, 04:15:00 pm »
Love the ship design ! Is there space for a landing gear between those dual cannons ? Not that it's required anyway ;).

13
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 15, 2010, 04:33:06 pm »
Weeee. I wanna play this on my peecee !
Looking good :).

14
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 13, 2010, 12:19:38 pm »
- Why those ears ?!
- I rather liked the darker fur. Something in between ?
- I think the legs should extern further.
- Can you give the legs more volume ? Rounded, not flat ?

15
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 13, 2010, 07:35:41 am »
..., but the gorilla seems like he isnt up to the quality of either your previous stuff OR the AT-43 series....it's your hero after all, you should think about it a bit more!
I'll second that. The AT-43-gorilla you posted looks much morge organic and as if he's wearing an armor/shell.
Your gorilla looks really flat, and more like a robot. I'd prefer the organic look.

I think it'd be cool if the armor/mechanical parts would resemble powerups. So in the beginning the gorilla would look more or less like a normal gorilla, after collecting powerups the bodyparts get covered with mechanical parts (i.e. high-jump-upgrade > mechanical legs).

16
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 12, 2010, 12:02:48 am »
Heh. I never expected a gorilla as main character ;). Definately interesting. But I'm sorry to say that I'm not really fond of it. But I guess that depends on how you put him in the setting. So a bit more explanation would be nice.

Pros:
-looks cool
-more "realistic" possibilities to interact with environment (don't you hate it when HUMAN characters can jump around like tarzan in games ;) ?)
-remember TOKI ? Cool game, although you're playing an ape ;). It's something different

Cons:
-what's his weapons ? just fists ? Would be boring imo. And weapons attached to the "shell" wouldn't look good, I think.
-although I see enough possibilities to interact with environment, I see less or even NO possibilities for weapons, powerups, vehicles. At least none which I like. I guess spitting bullets like in TOKI has gotten out of style ;).

BTW: Is it just me, or is he not completely facing right in this render ?

The character has to have a much more dynamic movement. Right now he looks like he's just "lingering around" (do you say so in english ?). It's not looking bad or unrealistic, but boring for the game. The movement of the main character affects the feeling for the game speed. A main character moving like this slows the whole game down.

Tried to find a video of a running gorilla on YouTube, but couldn't find a good video. Need some sleep now ;). Perhaps someone else can help you out there ?!


17
2D & 3D / Re: Bitten by the sidescroller bug...
« on: January 02, 2010, 12:25:23 pm »
It's supposed to look like a rattler tail - it's even striped to exemplify this. :D
That was directly my thought, so I guess it's at least readable for me :D.

18
2D & 3D / Re: Bitten by the sidescroller bug...
« on: December 31, 2009, 12:10:04 pm »
I really like what you're doing here. The last explosion looks best IMO (alternatively #3). Though I guess that seeing them on a background would make deciding easier.
The "rollypolly" looks good, but I think the idle pose is a little strange. I think it'd look better if it lay flat on the ground and would lift it's head as taunt pose. But that's just my opinion.
Great work so far :).

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