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Messages - twodayslate
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31
2D & 3D / Re: Bitten by the sidescroller bug...
« on: February 06, 2010, 08:55:51 pm »
I really like when you shoot the bugs they disappear. You probably won't notice this in game but it is the little things that add up! Good job!

32
Pixel Art / Re: [WIP] Noir Platformer Tiles - Low Res
« on: February 04, 2010, 05:21:04 am »
I might have to see it with some sprites on it or something. Cause right now it just looks like a sidewalk with a red rail in a weird position.

Got a reference image you are using?

33
Pixel Art / Re: Top-down zombie game (W.I.P)
« on: February 03, 2010, 02:38:53 am »
I have to agree with Dusty. The sprites are too similar... hard to tell who you are (if you didn't have the giant red circle I guess)

but the game looks super fun! :)

34
Pixel Art / Re: Galactic Garden
« on: February 02, 2010, 03:36:10 am »
I like it!

I like how the character is brighter and pops out while the background is sorta *bland (can't think of the right word right now). Lovely :)

35
Pixel Art / Re: Tambukaka Village [Green Stones with Waterfall]
« on: January 30, 2010, 10:00:32 pm »
The trees need to be bigger I think. As someone has already said... the rocks in the waterfall are not really realistic. They just are - have them effect the water more.

Show more depth. The caves just seem to be there.

36
Where is the link to the stylish script?

edit:// I did it myself but for others a simple install button would be nice :)

37
Pixel Art / Re: The red Path of Madara Mock up
« on: January 29, 2010, 11:31:30 am »
The new background/sky is amazing! Huge improvements! :)

38
There needs to be a greasemonkey or stylish script. I am too lazy to go into app data. I just want to click a button.

39
Pixel Art / Re: [WIP] Sprites and Tiles
« on: January 21, 2010, 11:45:10 am »
The platforms look like teeth. Were you going for that?

40
Pixel Art / Re: Game mockup
« on: January 19, 2010, 05:51:12 am »
The water is a little too green. It blends into the grass. Add some texture and blue

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