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Messages - Skull
Pages: 1 ... 35 36 [37] 38 39

361
General Discussion / Re: Isometric tile help
« on: June 26, 2006, 06:33:39 pm »
Also. You see I put the specifications in X and Y. But if this would be mathematically correct, wouldn't it be 32 and 16?

Yes.. you see, there needs to be two pixels on the top.. look at the outline, it's a 2x1 view.. with 2x1 at each side but 4x1 on top and bottom.

362
Pixel Art / Re: Mental Diarrhea
« on: June 26, 2006, 06:31:27 pm »
make more!

I second that - They all look fantastic. Each full of character with a wonderful palette. Superb work.

363
General Discussion / Re: Grafitti wall.
« on: June 25, 2006, 12:37:22 pm »
Yeah.. the whole thing is quite messed up - but working with a black background does work a bit better.


364
General Discussion / Re: Grafitti wall.
« on: June 25, 2006, 11:25:57 am »
Can anyone with actual spraycan experience verify if they do this thing as in this, where the center of the radius is the pure color you've selected, and it grows DARKER as it goes towards the contours? I found this very annoying when I tried to use color and somehow I don't think that's how a real spraycan would operate.

True. It's just how the programme operates. It isn't really like that, as the colour would not change down to the fact it's concentrated.
If anything, the outer should become lighter.
Only way to counter this is infact by using the black.  :-X

365
Pixel Art / Re: Superguy
« on: June 25, 2006, 09:28:19 am »
Hair today - Gone Tomorrow. http://www.deviantart.com/view/20822131/

May help.. i'm not sure.. but worth a look.

I'm glad to keot the 'tash - a nice bit of character, but I think the mask should be a bit darker. I like the facial structure and skin tones .. very nice.

366
General Discussion / Re: Grafitti wall.
« on: June 24, 2006, 07:13:39 pm »
I did this.. but got stuck on the wall - I'm better at the tags..

I need some idea.. or a better mouse  :(

367
Pixel Art / Re: Fantasy Tactics
« on: June 24, 2006, 03:29:14 pm »
Skull >> The bright and easy-to-read text is for the character who spoke last. When someone speaks after him, his text becomes like the one on the right ^^
I hope I make sense ^^

That's just what I was hoping for  ;D I think it'll look rather swish that way.

368
Pixel Art / Re: site layout update
« on: June 24, 2006, 03:11:41 pm »
Superb Style - It's got a nice arcade feel to it, good paletee and the detail seems good enough. Looking ship-shape.
Though, on the side bar, I'm not too keen on the the font/size of the text, a smaller one would suit. And I think the little icons might be more appealing if they were in a straight vertical line.

Excellent work - Good luck with the site.

369
Pixel Art / Re: Fantasy Tactics
« on: June 24, 2006, 03:08:08 pm »
I like the first - It's bright and easy to read. The second seems a bit dull with less focus on it - could be used if a portrait is at the top and another at the bottom, and that holds the previous said text.. Maybe. The patterns in the corners are very decorative -  ;)

370
General Discussion / Re: Grafitti wall.
« on: June 24, 2006, 11:03:54 am »
I've been on this site many times.. can be quite fun, but only in a private room.. those public ones are just full of idiots who get rid of everyone else's work.

This is an old thing I've done:


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