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Messages - tomas
Pages: 1 2 [3] 4

21
Pixel Art / Re: Anatomy help
« on: August 17, 2006, 11:56:41 pm »
I did find a quite good reference photo after I had made my first post, which I used when I modelled the arm so it should look quite OK as it is now. So - with that said - I present you with what I would like to call the final version:



Thanks again for the help. I appreciate it.

22
Pixel Art / Re: Anatomy help
« on: August 17, 2006, 09:55:41 pm »
Yeah, I always use a mirror for reference. Although, many times I still don't get it right for one reason or another. As you can see on my latest edit I already made the arm longer and the fist smaller. Since you pointed it out also, I guess I'm at least doing something right. :) And I did set a light source - above and in front of his head. Doesn't it show? Thanks also for the edit. Very useful - I already made some changes to the facial expression thanks to your edit.

Oh, and here's the latest...


23
Pixel Art / Re: Anatomy help
« on: August 17, 2006, 04:42:20 pm »
Thanks for your comments, they are very useful for me. And you made me realize for the millionth time that I really should sit down and study anatomy some day. Anyway, I edited the shoudler area trying to fix the issues you mentioned. It might not be perfect but hopefully it's an improvement. The problem with the eyes being too high up will fix itself I guess when I add hair, which I will. Thanks again.



EDIT: In case someone reads this, here's an update:


24
Pixel Art / Anatomy help
« on: August 17, 2006, 02:54:03 pm »
Just wanted to hear if the arm on this looks alright anatomy-wise before I start detailing it. I used no reference and couldn't find any good photos/paintings to compare it too.


25
Pixel Art / Re: practise dummy [edited again]
« on: August 16, 2006, 01:14:07 pm »
I think the biggest problem here is the fact that he's a bit unbalanced. If you would try to stand like that you would most likely fall on your back. Also, the waist and hips looks really thin and his left foot looks to be in an awkward position. Here's a quick edit where I tried to address those problems and I also experimented with mirroring his upper body. You might like. On, and I also upped the contrast even more.


26
Pixel Art / Re: A face (WIP)
« on: August 16, 2006, 12:49:21 am »
Point taken. Made the forehead one pixel taller. Don't know if it did that much of a difference though.


27
Pixel Art / Re: A face (WIP)
« on: August 15, 2006, 11:38:19 pm »
top of the head is too short - eyes are the halfway point of any human head.

This ain't a human head - this is a pez dispenser. :)

28
Pixel Art / Re: A face (WIP)
« on: August 15, 2006, 10:25:21 pm »
Let's call this finished then. I kinda rushed it in the end which shows I guess. Oh well.


29
Pixel Art / Re: A face (WIP)
« on: August 15, 2006, 07:25:44 pm »
Thanks for your comments. I think I agree with what most of what you said actually. For this particular image though, I think I'll continue with this palette and style but I'll definitely keep in mind what you said for future projects.

And that edit miascugh - I love it! :) As for my connection to mixnmojo. Apart from being a fan and reader since the beginning of the site, my own (now abandoned) site LucasHacks is hosted on the mojo network.

And finally, after a few million mouse clicks, here is the latest WIP of the face...


30
Pixel Art / A face (WIP)
« on: August 15, 2006, 10:56:53 am »
I did this face inspired by Helm's Have you seen the yellow sign? and Tesla images. I used this photo of a pez dispenser as reference.



Is this thing coming out alright?

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