Well, cartoony reads really well. You might dodge that, but i would urge you to examine quite closely the shapes that you make. There are a couple of problems with the sprite as it is now, notably that it's rather flat (the contrast added by happymonster was a good solution) and the face you've got which drops off chinless makes it look a lot like a bug. Actually his whole form reminds me of the alien brutes from half life painted red
The face does indeed look a bit bug like but alternatives so far, are either too big or look like something aswell. Eyecraft's version seemed great until i recognised a lion-like face on a closer inspection. I'm still tweaking it over and over, but i've realized that you either had the breeding mask thing and leave out the chin or put the chin and leave the mask part of, which is bad aswell. The trick is to show a bit of both, but so far I've yet to realize how. As for contrast and highlights there are still some things left to be shaded, such as the arms.. I'll probably attempt to reshade the pauldrons too. A problem with adding darker shades to the chest was exactly another bug related problem: harder inbetweens make it look like a red beetle or a ladybug. Also keep in mind this sprite model is supposed to be recoloured according to other chapter patterns/colours, so overshading might turn up to be a bit of a risky choice for me :p.
On a closer inspection I've just realized I need to rearrange the hunchback aswell. and change it back from a ^ to a V perspective. The leg stance could use a tweak aswell- Is not as quite as good as I thought it was.