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Messages - jjdev
Pages: 1 [2]

11
Pixel Art / Re: Walk cycle arms cleanup
« on: November 29, 2018, 06:16:01 am »
the arms and legs spend different lengths of time forward duringthe stride, giving the appearance of a limp
Can you highlight that please?

12
Pixel Art / Re: Walk cycle arms cleanup
« on: November 22, 2018, 09:45:24 pm »
Well for starters the movement of the arms in time with the legs isn't how a person actually walks. The way you have it now is that both the right leg and right arm move forward at the same time whereas a natural walk cycle should have the left arm move forward when the right leg moves forward and vice versa for the left leg.

Thanks! I did not even notice that myself.

13
Pixel Art / Walk cycle arms cleanup
« on: November 22, 2018, 05:58:28 pm »
I just animated this and the arms do not look quite pleasing to me. Any edits?

14
Pixel Art / Crouch animation (WIP)
« on: October 11, 2018, 07:39:57 pm »

I've already animated most frames of this animation and I'm having trouble fitting in more frames because of lack of references.

15
Pixel Art / Re: [CC] Top-down Shooter Mock
« on: July 01, 2018, 07:58:03 am »
The mockup is looking overall well. Great job.

16
Pixel Art / Player shading whilst movement
« on: June 29, 2018, 06:36:02 pm »
I successfully shaded my character but I've ran into a problem; arms and legs overlap while I animate the character.
Is there a way I could fix this with a limited palette of maximum four colors or so. Directions of the sprites are as follows:

Pages: 1 [2]